渲染SDK 0.1.2
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创建箭头

概述

本教程提供了箭头创建的教程

描述

通过插件管理模块创建箭头

示例代码

效果图

示例图片

main.cpp

#include <QApplication>
#include "Mainwindow.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Mainwindow w;
w.show();
return a.exec();
}

Mainwindow.cpp

#include "Mainwindow.h"
Mainwindow::Mainwindow(QWidget *parent)
: QWidget(parent)
{
ui.setupUi(this);
//初始化
mRenderComponent = AMCAXRender::CreateRenderComponent(this);
mRender = mRenderComponent->CreateBasicRender();
//窗口布局
ui.gridLayout->addWidget(mRender->widget);
//创建多个箭头
auto id = mRender->pluginManage->AddPluginFromType(AMCAXRender::PluginType::kArrow);
auto att = mRender->pluginManage->GetProperty<AMCAXRender::ArrowProp>(id);
//构造箭头数据,位置,方向,颜色设置
for (int i = 0; i < 10; i++) {
std::vector<double> pos = { (double)(rand() % 10) , (double)(rand() % 10) , (double)(rand() % 10) };
std::vector<double> color = { (double)(rand() % 255) / 255.0 , (double)(rand() % 255) / 255.0 , (double)(rand() % 255) / 255.0 };
std::vector<double> dir = { (double)(rand()),(double)(rand()),(double)(rand()) };
att->AddArrow(pos, dir, color, rand() % 10);
}
//是否顶层显示
att->SetTopRender(false);
mRender->pluginManage->SetProperty(id, att);
mRender->cameraManage->ResetCamera();
mRender->entityManage->DoRepaint();
}
Mainwindow::~Mainwindow()
{
}
AMCAX_RENDER_API std::shared_ptr< IRenderComponent > CreateRenderComponent(QWidget *parent)
Create Render Component
@ kArrow
Arrow
定义 Constants.h:227
3D arrow
定义 PluginProperty.h:163
virtual void SetTopRender(bool enable)
Set Top Render On/Off

Mainwindow.h

#pragma once
#include <QWidget>
#include "ui_Mainwindow.h"
#include <AMCAXRender.h>
class Mainwindow : public QWidget
{
Q_OBJECT
public:
Mainwindow(QWidget *parent = nullptr);
~Mainwindow();
private:
Ui::MainwindowClass ui;
std::shared_ptr<AMCAXRender::IRenderComponent> mRenderComponent;
std::shared_ptr<AMCAXRender::CBasicRender> mRender;
};
Component Creation

Mainwindow.ui

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainwindowClass</class>
<widget class="QWidget" name="MainwindowClass">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>400</height>
</rect>
</property>
<property name="windowTitle">
<string>Mainwindow</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0">
<layout class="QGridLayout" name="gridLayout"/>
</item>
</layout>
</widget>
<layoutdefault spacing="6" margin="11"/>
<resources/>
<connections/>
</ui>

CMakeLists.txt

cmake_minimum_required(VERSION 3.16)
project(Arrow)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
find_package(AMCAXRender )
find_package(Qt6 COMPONENTS Widgets Core Gui REQUIRED)
file(GLOB ALL_UI_FILES *.ui)
file(GLOB ALL_FILES *.cpp *.h)
add_executable(${PROJECT_NAME} ${ALL_UI_FILES} ${ALL_FILES})
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Core Qt6::Gui Qt6::Widgets)
target_link_libraries(${PROJECT_NAME} PRIVATE AMCAXRender::AMCAXRender)

更多

更多属性请参考 AMCAXRender::ArrowProp