概述
本教程提供了Render SDK风格管理模块的使用教程。
前置条件
如果未初始化SDK,需要通过以下代码初始化
auto mRender = mRenderComponent->CreateBasicRender();
AMCAX_RENDER_API std::shared_ptr< IRenderComponent > CreateRenderComponent(QWidget *parent)
Create Render Component
示例代码
以下代码展示了风格相关的配置。
CMakeLists.txt
cmake_minimum_required(VERSION 3.16)
project(StyleSample)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
add_definitions(-DUSE_AMCAX_KERNEL)
list(APPEND CMAKE_PREFIX_PATH ${AMCAXRender_PATH})
find_package(AMCAXRender )
find_package(Qt6 COMPONENTS Widgets Core Gui REQUIRED)
list(APPEND CMAKE_PREFIX_PATH ${Json_PATH})
find_package(nlohmann_json 3.11.3 REQUIRED)
file(GLOB ALL_UI_FILES *.ui)
file(GLOB ALL_FILES *.cpp *.h)
add_executable(${PROJECT_NAME} ${ALL_UI_FILES} ${ALL_FILES})
target_link_libraries(${PROJECT_NAME} PRIVATE ${AMCAX_components})
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Core Qt6::Gui Qt6::Widgets)
target_link_libraries(${PROJECT_NAME} PRIVATE AMCAXRender::AMCAXRender)
main.cpp
#include <QApplication>
#include "Mainwindow.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Mainwindow w;
w.show();
return a.exec();
}
Mainwindow.h
#pragma once
#include <QWidget>
#include "ui_Mainwindow.h"
class Mainwindow : public QWidget
{
Q_OBJECT
public:
Mainwindow(QWidget *parent = nullptr);
~Mainwindow();
private:
Ui::MainwindowClass ui;
std::shared_ptr<AMCAXRender::IRenderComponent> mRenderComponent;
std::shared_ptr<AMCAXRender::CBasicRender> mRender;
};
Mainwindow.cpp
#include "Mainwindow.h"
Mainwindow::Mainwindow(QWidget *parent)
: QWidget(parent)
{
ui.setupUi(this);
mRender = mRenderComponent->CreateBasicRender();
ui.gridLayout->addWidget(mRender->widget);
mRender->styleManage->SetMarkerInteractive(true);
mRender->styleManage->SetMarkerInteractive(false);
mRender->styleManage->SetPlaneStyle(AMCAXRender::PlaneStyle::standardPlane);
mRender->styleManage->SetPlaneStyle(AMCAXRender::PlaneStyle::none);
mRender->styleManage->SetBackground(1, 0, 0);
mRender->styleManage->SetBackground2(0, 1, 0);
mRender->styleManage->SetGradientBackground(true);
mRender->styleManage->SetPickColorEnable(true);
mRender->cameraManage->ResetCamera();
mRender->entityManage->DoRepaint();
}
Mainwindow::~Mainwindow()
{
}
@ Normal
Normal Mode
定义 Constants.h:288
@ cubeView
Cube Style
定义 Constants.h:45
@ cubeView2
Cube Style 2
定义 Constants.h:47
@ sailView
Sail Style
定义 Constants.h:46
@ interaction_1
Style 1
定义 Constants.h:53
@ interaction_2
Style 2
定义 Constants.h:54
Mainwindow.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainwindowClass</class>
<widget class="QWidget" name="MainwindowClass">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>400</height>
</rect>
</property>
<property name="windowTitle">
<string>Mainwindow</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0">
<layout class="QGridLayout" name="gridLayout"/>
</item>
</layout>
</widget>
<layoutdefault spacing="6" margin="11"/>
<resources/>
<connections/>
</ui>
风格预览
更多
更多风格属性请参考 StyleManage.h