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AMCAX Kernel 1.0.0.0
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AMCAX::MakeLine2 is used to create a two-dimensional line, while AMCAX::MakeLine3 is used to create a three-dimensional line. It is important to note that the lines created here are infinite in length, so to output files, you need to use AMCAX::MakeEdge2d and AMCAX::MakeEdge, along with setting start and end parameters.
AMCAX::MakeCircle2 is used to create a two-dimensional circle, while AMCAX::MakeCircle3 is used to create a three-dimensional circle. To output files, you need to use AMCAX::MakeEdge2d and AMCAX::MakeEdge (setting start and end parameters is optional).
AMCAX::MakeEllipse2 is used to create a two-dimensional ellipse, while AMCAX::MakeEllipse3 is used to create a three-dimensional ellipse. To output files, you need to use AMCAX::MakeEdge2d and AMCAX::MakeEdge (setting start and end parameters is optional).
AMCAX::MakeHyperbola2 is used to create a two-dimensional hyperbola, while AMCAX::MakeHyperbola3 is used to create a three-dimensional hyperbola. Note that hyperbolas are infinite, so to output files, you need to use AMCAX::MakeEdge2d and AMCAX::MakeEdge, along with setting start and end parameters.
AMCAX::MakeParabola2 is used to create a two-dimensional parabola, while AMCAX::MakeParabola3 is used to create a three-dimensional parabola. Note that parabolas are infinite, so to output files, you need to use AMCAX::MakeEdge2d and AMCAX::MakeEdge, along with setting start and end parameters.
AMCAX::MakePlane3 is used to create a three-dimensional plane. Note that planes are infinite, so to output files, you need to use AMCAX::MakeFace and set the start and end parameters in the u and v directions.
AMCAX::MakeCone3 is used to create a cone surface. Note that cone surfaces are infinite, so to output files, you need to use AMCAX::MakeFace and set the start and end parameters in the u and v directions.
AMCAX::MakeCylinder3 is used to create a cylinder surface. Note that cylinder surfaces are infinite, so to output files, you need to use AMCAX::MakeFace and set the start and end parameters in the u and v directions.
To be down.
To be down.
To be down.
To be down.
To be down.
To be down.